AI Insights · Timothy · July 2025
Top 5 Paid Games Performance on iOS in Slovenia - Q2 2025
Explore the Q2 2025 performance of Slovenia's top paid iOS games, revealing trends in revenue, downloads, and active users.
In the second quarter of 2025, the performance of the top five paid games on the iOS platform in Slovenia showcased some interesting trends. This data, sourced from Sensor Tower, provides insights into weekly revenue, downloads, and active user numbers.
Minecraft: Dream it, Build it! from Mojang experienced fluctuations in weekly revenue, peaking at around $791 in mid-April before declining to $354 by the end of June. Downloads varied, with a high of 67 in April and a low of 32 in late June. Active users showed a decline from 10.1K in April to 8.2K by the end of the quarter.
Ninja Kiwi's Bloons TD 6 saw its highest revenue in mid-May at approximately $238, though it generally remained below $100. The game had minimal download activity, with only 2 recorded in early June. Active users maintained a steady but low presence at around 3 to 6 throughout the quarter.
Geometry Dash by RobTop Games AB had a stable revenue trend, mostly staying between $9 and $32. Downloads were sparse, with occasional spikes, such as 7 downloads in late June. Active users increased slightly from 7 to 17 over the quarter.
Stardew Valley, developed by ConcernedApe, showed revenue fluctuations, peaking at $31 at the end of June. Downloads were rare, with only a couple of instances in June. The game maintained a small active user base of about 3 users.
Finally, Kingdom Rush 5: Alliance TD by Ironhide S.A. experienced variable revenue, with highs of $33 in March and $32 in June. The game had no significant download activity, and its active users ranged from 1 to 3.
For more detailed insights and data, visit Sensor Tower's platform.